Austin's Table (of) Top Oddities
⊹ ࣪.⋆~⊹₊⋆⁺₊⋆ ☾⋆⁺₊⋆✩࿐
by
Austin Burkett
For MFA Thesis
Featuring titles such as: Fernweh, SL:AP!!!, Observations on Sasquatch Theatre, and Mercy, Mercy!
Interview:
✧ In one or two sentences, describe the main themes present in your game.
With all of the games that I'm showing, I would say there are serious themes of community, as well as existing outside of screens (by nature of being tabletop projects).
✧ What was the inspiration of the game? What made your team decide to make this game specifically?
I think I've been incredibly inspired recently by the idea of physically embodied play in LARP and TTRPG's, so many of these are based on physically exploring identity or reflecting on the self within a fictional role.
✧ What were some of your most memorable moments from making this game? What did you learn from those moments?
Some of the most memorable moments for me throughout the process were the sparks of breakthroughs for each of the games. Being challenged by my advisor, or bringing up ideas for collaboration definitely bared the most fruit, even when it meant ripping through older versions or facing fears of tackling new approaches.
bsky:
@futureyou
@aburkett0510