The day she met her puppy, Holmes, Chipper vowed to love and protect him for the rest of her life. No way she was going to stand by and let that creepy monster take away her adorable, little bundle of chaos and joy. Not without a fight.
Chipper & Holmes - Trailer
Interview:
✧ In one or two sentences, describe the main themes present in your game.
Chipper and Holmes is a game about love, loss and grief.
✧ What was the inspiration of the game? What made your team decide to make this game specifically?
It was inspired by my dog, Cocco, who passed away about 12 years ago. I made this game as a way of processing my own grief and connecting with others who might have gone through something similar in their lives.
✧ What were some of your most memorable moments from making this game? What did you learn from those moments?
For me, it was when I finally found the courage to share it with my peers and they enveloped me in love and unconditional support.
✧ Talk about your teammates! What was everyone's role?
Even though I was am a solo developer on this project, I was never alone. My cohort, advisor, faculty and friends were always by my side. I could not be more grateful to my Game Center family for cultivating, within this space, a sense of safety that allowed me to take on a project like this.