Shadow
⊹ ࣪.⋆~⊹₊⋆⁺₊⋆ ☾⋆⁺₊⋆✩࿐
by
Ray Ma, Bennet Wang, Richard Tao, Alex Wang, Dale Zhao
For Capstone
A game where you play with your shadow and a cat.
Shadow - Trailer
Interview:
✧ In one or two sentences, describe the main themes present in your game.
We use light transforming a room into something interactive. Shadow bridge between the light and the player's body.
✧ What was the inspiration of the game? What made your team decide to make this game specifically?
It was all started by the question “What does it mean for a game to live in physical space?” And the game shadow is our answer.
✧ What were some of your most memorable moments from making this game? What did you learn from those moments?
One of the most memorable moments was testing the game in a dark room and seeing the player’s shadow become a real bridge between the projection light and the body.
From that moment, we learned that the physical space is part of the game itself, and that light, camera setup, and player movement all need careful testing to make the interaction work.
✧ Talk about your teammates! What was everyone's role?
Alex - Game Center - Sound Designer/ PM
Bennet - Game Center - Programmer
Caroline - IDM - Tech Artist
Dale - Game Center - Designer
Haowei - Game Center - Designer/ 2D Artist
Ray - Game Center - Designer/Tech Artist
Richard - Game Center - Programmer
Yan - Jacobs School of Music, IU - Composer
Zihan - IMA - Composer
@shado_wproject