SKAME
⊹ ࣪.⋆~⊹₊⋆⁺₊⋆ ☾⋆⁺₊⋆✩࿐


by Bilbo Lam, CY, Jerry Chen, Leo Fu, Leo Lin, Leon Wang, Lexi He, Neil Wu, Randy Manu, Youngjun Li

For Capstone

Speed skater - push, grind, and ollie your way through levels with style - slam on enemies on the way as you swing along walls and ceilings - there’s always another obstacle waiting to be smashed through!

SKAME - Trailer

Interview:


✧ In one or two sentences, describe the main themes present in your game.


Skame is a speed-skating platforming game where players speed across 10 levels using a bag of tricks to overcome several unique obstacles.


✧ What was the inspiration of the game? What made your team decide to make this game specifically?


Our team wanted to challenge the concept of skateboarding games in 2D, as this is a genre only explored by games such as the 'OlliOlli' series and 'Seafrog,' and we wanted to explore our own take on this combination.


✧ Talk about your teammates! What was everyone's role?


Bilbo - Programming / Design
CY - Tech Art / Design
Jerry C - Production / SFX
Leo Fu - Programming
Leo Lin - Music / Design
Leon - Production / Narrative / Art
Lexi - Art
Neil - Programming
Randy - 3D Art / Tech Art/ Player Animation
YoungJun - Programming / Design



@playskame